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Einherjar
Leon
Active skill. Grants the user "Leon's support" until the start of the next turn: Allied units within 3 tiles do not die from fatal damage and restore 50% of their HP. Can trigger a total of 2 times (can trigger once per unit per battle). At the start of battle, restores 25% HP to allied units within range for each remaining activation. Ignores immunity. Cannot be dispelled.
Elwin
Summon Elwin. He teleports one nearby enemy and applies "Fall of the Gods": when the target dies, the entire team's skill damage increases by 20% for 2 turns. This effect ignores immunity and cannot be dispelled.
Liana
Active skill. Grants the caster "Liana's support": after attacking, restores HP to all allies equal to 2x the caster's INT. Lasts 2 turns.
Bozel
Active skill. Grants the caster "Bozel's Support": When initiating an attack, damage dealt to a debuffed enemy increases by 10% for each debuff, up to a maximum of 40%. Lasts 2 turns.
Cherie
Summon Hein. Attacks enemies along three straight lines, dealing 0.4x AoE magic damage. Heals allies within range for 4x the caster's INT and removes two debuffs from them.
Hein
Summon Hein. Attacks enemies along three straight lines, dealing 0.4x AoE magic damage. Heals allies within range for 4x the caster's INT and removes two debuffs from them.
Zerida
Summon Zerida. She attacks a single enemy dealing 1.5x physical damage. Before the battle, she applies "Chance to get Critical hit +30%" and "Critical Damage Taken +30%" [to the target]. These effects last for 1 turn and cannot be dispelled.
Landius
Summon Landius. It grants "Serenity" to 1 ally: the target cannot attack, move, be moved or use skills; gains immunity to AoE and fixed damage; reflects 150% of damage received when engaged in combat; when taking fatal damage does not die but instead restores 100% HP; and after being attacked, the ally heals 100% HP, all skill cooldowns are reset and buff durations do not decrease. This effect ignores immunity and cannot be dispelled. It lasts for 1 turn.
Shelfaniel
Summon Shelfaniel. Deals 0.4x AoE magic damage to all enemies within a 5-tile radius. For each enemy hit, the caster gains the effect: "Skill Range +1; AoE Skill Damage +10%" (stacks up to 3 times). Ignores immunity. Cannot be dispelled. Lasts 1 turn.