Русский | English



Dragonslayer

Talent: Endless Fury
In battle change a class disadvantage to a class advantage. Damage taken is reduced by (15, 20, 25, 30)%.
When any unit dies within 3 tiles, gains [Fury]: Cannot die from fatal damage, instead restores HP to the level before that damage and reduces the duration of the [Fury] buff by 1 turn, while the hero's maximum HP is reduced by (30, 25, 20, 15)%; when the enemy ends the action within 3 tiles, they are automatically attacked by this hero and cannot be guarded. Lasts 2 turns and can't be dispel.
If the unit's HP before the battle is higher than the enemy's, it attacks earlier, otherwise restores 30% of its HP from the damage dealt in battle.

(Forge / Path of the Law)
Click on the icon for details
Soldiers bonus:
HP: 40%ATK: 30%DEF: 30%MDEF: 10%
Personal bonds 1 4 1 5Bonds for other

5187HP4853
580ATK580
271INT247
415DEF383
261MDEF272
90SKILL121
When a unit's HP is below 70%, damage taken after entering combat is reduced by 10%.
Level 4
When actively attacking and entering combat, damage taken is reduced by 10%.
When actively attacking an enemy whose HP is higher, the damage dealt increases by 10% after entering the battle.
Level 7
When fighting an enemy with a debuff, damage dealt increases by 10%.
Skyshatter Dragon

activeCooldown: 2
Range: 3Span: 3
[Active] Select a tile in a straight line. At the start of the next round gains the effect of [Rage] and enters the [Dragon's Rage] state: '[Skyshatter Dragon] skill is replaced by [Flame Domain]; damage dealt increases by 30%, the number of buff rounds will not be reduced at the end of the effect,' and then teleports to the target location and deals 0.3x AoE damage (the above effect is triggered immediately if the hero already has [Rage]). After use, it can act again, the mobility of this action is equal to the remaining mobility. ([Dragon's Rage] cannot be imbued or removed, and coexists with the [Rage] state.) .

[Flame Domain]:
Cooldown: 5 turns / Range: 1 tile / Area: Single target

[Passive] Received [fixed damage] is converted into healing; the cooldown of all damage skills after battle is -1.
[Command] Enemies within 3 tiles around cannot receive the 'repeat move' effect; when going beyond the range of the command, an additional 1 mobility point will be spent.
[Physical Damage] Attacks one enemy, dealing 1.7x damage. Before battle, all skills of equipment of the enemy will be disabled (except for Max HP), when the target is an NPC, the effect is replaced by reducing all attributes by 30%. Lasts 2 turns, cannot be removed. After battle, a description of the enemy's skills of equipment will be obtained (up to 2 pieces for each part, the same equipment cannot be obtained twice, except for Max HP); When the target is a non-player hero, the effect is replaced with an increase to all attributes by 30%, lasts for 2 turns.
Counterattack

passiveCooldown: -
Range: -Span: -
[Passive] Takes physical damage instead of adjacent allies. When attacked, ATK increases by 12%.

Armor Pierce

phys. dmgCooldown: 2
Range: 1Span: Single
[Phys. damage] Attacks one enemy, dealing 1.5x damage. After the battle, reduces the enemy's DEF by 30%. Lasts 2 turns

Disdain of the Dragons

active
Cooldown: 2
Range: on self
Span: one target
[Passive] Joins battle instead of allies within 1 tile, reduces the chance of being critically hit by 30%, and is immune to displacement effects.
[Active] Can counterattack ranged attacks within 2 tiles, adds 20% DEF to ATK that cannot be removed. The range of guard range increases to 2 tiles, and if there is a [Rage] effect, it increases by additionall 1 tile. Lasts 3 rounds.
Raging Thunder

phys. dmg
Cooldown: 2
Range: 1
Span: Single
[Phys. damage] Attacks one enemy, dealing 1.5x damage. Apply [Wind Rider] buff before battle: When HP is above 50%, damage taken from melee attacks is reduced by 15%. Lasts 2 turns.
Battle Cry

passive
Cooldown: -
Range: -
Span: -
[Passive] Before the battle is initiated, removes 1 buff from the enemy and reduces his ATK and DEF by 10%. Lasts 1 turn.
ATK Intimidate

passive
Cooldown: -
Range: -
Span: -
[Passive] After performing an action, reduces the ATK and INT of all enemies within a radius of 2 tiles by 15%. Lasts 1 turn.
Blazing Bloodrage

assist
Cooldown: 3
Range: on self
Span: one target
[Passive] Does not die after receiving fatal damage, but restores HP by 50%. This effect can only be triggered once per battle.
[Assist] Used actively, greatly improves one's own offensive and defensive capabilities, lasts for 2 rounds, and gain [Rage]. If there is already an effect of [Rage], when using it, can move another 3 tiles and attack again.
Dragon`s Breath

phys. dmg
Cooldown: 5
Range: Self
Span: 2
[Phys. Damage] Deals 0.36x AoE damage and applies a random debuff to all enemies within 2 squares. Grants [Wind Rider]: If you start the fight with HP over 50%, damage taken is reduced by 15%. Lasts 2 turns.
Rating and recommendations for hero development
PVE
PVP
***The build was made at the time the hero was released. Information for reference.
*The information was prepared on the basis of a Chinese server and was translated without knowledge of the Chinese language.
If you notice inaccuracies in translation or discrepancies with game mechanics, write to us.
We apologize for the inaccuracies.