When attacking and entering battle, damage taken reduces by 20%
Orc31(click to see heroes)
HP: 34ATK: 31DEF: 17MDEF: 13
When attacking and entering battle, ATK increases by 20%
Warrior31(click to see heroes)
HP: 31ATK: 34DEF: 17MDEF: 14
When attacking and entering battle, critical hit rate increases by 20%
Maid31(click to see heroes)
HP: 28ATK: 31DEF: 18MDEF: 18
When soldier HP is above 80%, ATL increases by 20%
Heavy Infantry31(click to see heroes)
HP: 43ATK: 40DEF: 23MDEF: 19
When attacking and entering battle, soldier's ATK increases by 30%. When forced into battle, soldier's DEF increases by 30%
Guardian Infantry31(click to see heroes)
HP: 53ATK: 37DEF: 23MDEF: 19
When attacked and soldier HP is above 80%, soldier's DEF increases by 45%
Highland Warrior31(click to see heroes)
HP: 43ATK: 40DEF: 22MDEF: 20
ATK increases by 15% and damage received decreases by 15%.
Orc Berserker31(click to see heroes)
HP: 43ATK: 40DEF: 22MDEF: 17
When soldier's HP above 80%, ATK increases by 45%.
Cyclope31(click to see heroes)
HP: 48ATK: 43DEF: 20MDEF: 19
When attacking enemies with lower HP%, ATK and DEF increases by 30%.
Dark Guard31(click to see heroes)
HP: 53ATK: 37DEF: 23MDEF: 19
When attacking, after battle, deals damage equal to 15% of max HP of the enemy, Restores 30% of soldier's HP.
Berserker31(click to see heroes)
HP: 40ATK: 43DEF: 22MDEF: 19
Critical hit rate increases by 30%. ATK increases by 15%.
Masked Maid31(click to see heroes)
HP: 36ATK: 40DEF: 23MDEF: 23
Before entering battle, soldier's ATK, DEF and MDEF increase by 45% in exchange for 5% of the unit's current HP.
Cyborg Vessel31(click to see heroes)
HP: 40ATK: 43DEF: 22MDEF: 19
When attacking, can engage in ranged attack along with the hero,and soldier's dealed damage increases by 30%.
Royal Protector31(click to see heroes)
HP: 43ATK: 40DEF: 22MDEF: 23
When attacked, soldiers gain +1 range, ATK increases by 30% and magic damage taken decreases by 30%.
Barbarian Warrior31(click to see heroes)
HP: 48ATK: 43DEF: 20MDEF: 19
When attacking enemies with equal or lower HP%, soldier's ATK increases by 45%. When attacking enemies with higher HP%, soldier's ATK and DEF increases by 30%.
Sand Sea Mercenary31(click to see heroes)
HP: 45ATK: 43DEF: 22MDEF: 20
When entering battle, soldier's ATK, DEF and MDEF increase by 20%. After taking action, soldiers recover 20% of HP. When there are no allies within 1 block, all of the above effect are doubled.
Gallant Duelist41(click to see heroes)
HP: 43ATK: 43DEF: 23MDEF: 20
When initiating battle, soldier's ATK and Crit Rate increase by 30%. When attacked, there is a 60% chance that soldiers will take reduced by 25% physical damage.
Tusk Guardian51(click to see heroes)
HP: 40ATK: 43DEF: 22MDEF: 20
Soldiers' HP and ATK increased by 30%. When entering melee combat, they reflect 20% of the damage received by troops, and after the battle they restore HP (the amount of restoration is equal to the amount of reflected damage).
Jungle chain dancer31(click to see heroes)
HP: 46ATK: 43DEF: 23MDEF: 20
When entering battle, soldier's ATK and DEF increases by 25%. When fighting in “Forests”, “Mountains” and “Grasslands”, ATK will be increased by an additional 20%, and 30% HP will be restored before the battle.
Wild Gladiator31(click to see heroes)
HP: 47ATK: 43DEF: 24MDEF: 20
ATK +30%. When entering combat, if there are no other enemies within 1 tile of the target, damage dealt is increased by 20%; if there are no other allies within 1 tile of the unit, damage taken is reduced by 20%.