















HP: 30%
ATK: 40%
DEF: 20%
MDEF: 25%

magical damage
Cooldown: 5
Range: 2
Span: one target

![]() ![]() ![]() ![]() Commander's Ferocity magical damage Cooldown: 2 Range: 2 Span: one target[Mag. Damage] Attacks one enemy, dealing 1.5x damage. Melee soldiers will also attack. If this unit has [Power Attack], it will ignore 30% of the enemy's DEF and MDEF in battle. If this unit has [Endure], after combat it will restore HP for all allies equal to 2x its INT, and also reduce the cooldown of this skill by 1. (Melee penalty does not affect this skill). ![]() ![]() ![]() MDEF Break passive Cooldown: - Range: - Span: -[Passive] Before battle, there is a 50% chance to reduce the enemy's MDEF by 25%. Lasts 1 turn. | ||||
![]() ![]() ![]() ![]() Tenacity passive Cooldown: - Range: - Span: -[Passive] When attacked, DEF increases by 5%. Lasts 1 turn. May stack. | ![]() | ![]() ![]() ![]() ![]() Discipline mag. dmg Cooldown: 1 Range: 2 Span: Single[Mag Damage] Attacks an enemy unit, dealing 1.5x damage. After the battle, restores HP in the amount of 20% of the damage dealt. If you have melee soldiers, they will also take part in the attack. (Melee damage reduction does not affect this skill) | ||
![]() ![]() ![]() ![]() ![]() Scarlet Awakening active Cooldown: 4 Range: on self Span: one target[Active] Use to gain [Command]: For allied units within 3 squares, the chance of receiving critical hit is reduced by 20% and fixed damage by 35% (lasts 2 turns). After use, it can move another 3 tiles and attack again. (After using this skill, the number of turns for applied buffs is retained.) ![]() ![]() ![]() DEF Support (L) passive Cooldown: - Range: - Span: -[Passive] When the action ends, reduces damage taken for 2 friendly units within a 2 cell radius by 15%. Immunity to reduced DEF and MDEF, cannot be healed. Lasts 1 turn. | ![]() | ![]() ![]() ![]() ![]() ![]() Mass Attack assist Cooldown: 2 Range: 3 Span: 3[Assist] Active skill. ATK and INT of several units within range are increased by 20%. Immunity: Reduces ATK and INT, deactivates active skills. Lasts 2 turns. ![]() ![]() ![]() Consecration passive Cooldown: - Range: - Span: -[Passive] After combat, has a 40% chance to restore the HP of all other friendly units (15% of their max HP). | ||

![]() | ![]() | |||||
![]() | ![]() | ![]() ![]() | ![]() | |||
![]() | PVE![]() ![]() ![]() | PVP![]() ![]() ![]() ![]() | ||||
![]() | ***The build was made at the time the hero was released. Information for reference. | |||||
